Technology and Research

Technology

Proper use of technology in education can be a catalyst for student success. Today there is a greater need to move beyond traditional educational approaches to prepare students to be successful in our rapidly changing world. Technology, research, collaboration, and information-sharing are required to develop effective pedagogical and learning strategies. The OIE actively studies innovative practices employed in innovative schools and programs, and can help customize these plans for your school. The OIE extends technology assistance to help schools select and evaluate relevant tools, and can partner with schools to build customized applications that schools can be installed and used free of cost.

Research

While there are a plethora of research articles and tools educators can use, not many educators have the time to assess the quality, coherence and applicability of the information provided. The OIE can help you in both understanding a study and how it applies to your school, or OIE can connect you to research that may fit your needs. The OIE is actively involved in research and regularly publishes papers and journals on findings.

An Introduction to Technology Integration



Technology integration is achieved when:

  • It is a seamless part of the learning process.
  • The use is safe, routine and transparent.
  • Technology is accessible and readily available for the task at hand.
  • Technology tools support curricular goals and state standards.
  • It helps students reach their learning goals.

10 Major Technology Trends in Education


1. Personal Access to Mobile Devices


89 percent of high schools students have access to Internet-connected smart phones.
50 percent of students in grades 3 through 5 have access to the same type of devices.
50 percent of high school students have access to tablets.



2. Internet Connectivity


64 percent of students use 3G- or 4G-enabled devices.
23 percent of students use Internet-enabled TV or Wii console.


3. Use of Video for Classwork and Homework


46 percent of teachers are using video in in the classroom.
23 percent of students are accessing video created by their teachers.


4. Mobile Devices for Schoolwork


60 percent of students are using mobile devices for anytime research
43 percent for educational games.
40 percent for collaboration with their peers.

View the complete list here

Technology & Skills Required for Blended Learning

Infrastructure Needed

Blended learning is more effective when teachers and students have access to:

  • Functioning computing devices (e.g., laptops, netbooks, desktops, tablets)
  • Reliable connectivity and Internet browsers
  • Basic plug‐ins(e.g., Adobe Acrobat, Flash, Java)

Essential Computer Skills

Blended learning works well when teachers and students have basic technical skills, such as the ability to:

  • Use a keyboard, mouse, and/or touch pad for navigation.
  • Access different programs and have multiple windows, programs, screens, or tabs open simultaneously.
  • Create, save, manage, retrieve, and edit files and folders (e.g., type an essay, complete a worksheet) to locations with sufficient storage capacity (e.g., USB drive, hard drive, the cloud).
  • Conduct basic online searches and navigate websites confidently.
  • Technology

  • Software packages (e.g., word processing, presentation, graphic organization, assistive software
  • Peripherals for audio and video
  • Open source software (e.g., Audacity, Jing) and Web 2.0 tools (e.g., Prezi, Wordle)
  • Whar are the odds?

    Teachers can use one computing device per student or a device may be shared between 2-3 students for group tasks. However, the optimal ratio of devices to students depends on the assigned task and the skills involved in completing the task.

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    Additional Resources

    Informative posts from our Facebook page